Schulte Table

Leaderboard

5x5 Table
  1. 1 Max The King f48-gh 15.83
  2. 2 Tesla Roadster 15.97
  3. 3 Reginka 25.63
  4. 4 Dannik 25.90

Schulte Table Game – Free Online Brain Test

About the Game

The Schulte table online is a brain game: a grid of numbers in random cells that you find in order as fast as you can. It's also called a Schulte grid. You can play it online for free with no sign-up, on a phone or a computer, and it keeps working offline once the page has loaded. Besides the classic 5×5 number table there are letter, mixed and red–black (Gorbov) tables. Number and red–black grids go from 3×3 to 10×10, letters up to 5×5 and mixed up to 7×7. Reverse and shuffle make any table harder. The timer starts on your first tap, the game keeps your ten fastest runs for each setup, and the leaderboard ranks players on each one.

Number Order - Mechanics and Core Game Loop

Find the numbers or letters in order, from the first to the last.

How to Play

Choose a table type and a grid size, then tap the cells in order: 1, 2, 3, or A, B, C on the letters table. The game guide below has the full rules and every table type.

Frequently Asked Questions

What does Schulte table mean?

The name comes from Walter Schulte (1910–1972), a German psychiatrist who ran the university nerve clinic in Tübingen. The table itself is a grid of numbers in random cells that you find in order, starting with 1. It started out as a test of attention.

Why do speed reading courses use Schulte tables?

The thinking is that a speed reader needs to take in more of a line at one glance, and the table makes you spot numbers while you look at the centre of the grid. To practise it that way, turn on the fixation dot and keep your eyes on it. If they wander around the grid, you're training visual search instead.

Does the Schulte table increase IQ?

No. A large 2016 review of brain-training research (Simons and colleagues, in Psychological Science in the Public Interest) found that people got better at the tasks they trained on and rarely at anything else. We don't know of any Schulte table research that says otherwise.

Does the Schulte table help with ADHD?

As far as we can tell, nobody has tested it as an ADHD treatment. It turns up in ADHD focus apps, probably because one table is over in under a minute and ends with a time. If you try it, start with 3×3 or 4×4. A wrong tap costs time but doesn't end the run.

What is the red–black Schulte table?

It's a harder version, also called the Gorbov table. The grid holds two sequences: black numbers counting up from 1 and red numbers counting down from the highest. You start with black 1, then the highest red, then black 2, so you switch colour on every tap.

What is the mixed Schulte table?

Numbers and letters alternate, starting 1, A, 2. It stops at 7×7, because an 8×8 grid would need more letters than the alphabet has.

Can I play the Schulte table with the keyboard?

Yes. Move between the cells with the arrow keys and press Enter or Space to pick one. Home and End jump to the first and last cell of a row. Keyboard, mouse and touch runs all go on the same leaderboard.

What is a normal Schulte table time?

schultetable.com calls anything under 40 seconds on 5×5 strong, and playbrain says beginners take 60 to 90. Neither says where the numbers come from. The game shows the average of your ten fastest runs for each table type and size.

Is there a Schulte table world record?

We couldn't find an official one, and Guinness World Records doesn't list it. Speedrun videos on Reddit's r/speedrun report 5×5 times of about 2 to 4 seconds, but every site has different rules and input methods, so those times can't be compared. The leaderboard on this page keeps a separate board for each table type, size and setting.

Game Guide

Schulte table meaning and a little history

The table is named after Walter Schulte, a German psychiatrist, and some sites call it the Schulte grid. He was born in Frankfurt in 1910 and trained under Hans Berger, the inventor of the EEG. In 1960 he became a professor at Tübingen, and from 1962 he led the university nerve clinic there until he died in 1972.

The first table has no known date, though around 1960 is the common estimate. The Schulte table test was used to measure attention, and testers counted skipped numbers as well as time. A fast table with gaps wasn't a good result. This game still records both your time and every wrong tap.

Rules and how to play

To play the Schulte table game, pick a table and a size. Only the cell you start from is visible. The rest are blurred, and the blur hides their real values even if you lean in close. Tap that cell to reveal the table and start the clock, then find the rest in order until the last one.

How to play the Schulte table: the 5×5 grid is blurred except for 1, which you tap to start

The built-in timer stops on the last find, and there's no time limit. Wrong taps don't add time, but they're counted and shown next to your result. On a phone or tablet you tap the cells. On a computer you can click, or use the keyboard: the arrow keys move between cells and Enter or Space picks one. Reduce motion in your device settings turns off the game's animations.

Where to look

The Schulte table technique is to rest your eyes on the centre cell and find each number without looking straight at it. Only a small part of your vision is sharp, and the rest of the grid you see with peripheral vision, out of the corner of your eye. Your eyes will still jump now and then at first. If keeping them still is hard, turn on the fixation dot in the game's options. It marks the centre of the grid, and you can turn it off again once you don't need it.

Schulte table technique: 5×5 grid with the fixation dot in the centre

Sit where you can see the whole grid without turning your head, about arm's length for a 5×5. If the corners still feel too far away, sit further back.

Some players scan the grid row by row instead, which trains search speed. Keep scanning to its own sessions, since those times can't be compared with times from the centre.

Tips to solve the puzzle faster

Look for the next number while your finger is still moving. Read both digits before you tap, because 12 and 21 are easy to mix up.

Hunt for the shape of the number. For 14 that's a 1 with a 4 beside it, and you can spot it without saying "fourteen" in your head. Saying each number to yourself adds a step, 25 times on a 5×5.

Table types and settings

Most players start on the classic 5×5 number game, 1 to 25. Once that gets easy you can make it harder. A bigger grid is the obvious step. Red–black adds a second count to follow, and the reverse and shuffle switches further down work with any table.

Grid sizes

Sizes run from 3×3 to 10×10. Each size keeps its own best time and has its own leaderboard for every table type and setting. The time per cell shown with each result lets you compare a big grid with a small one.

  • 3×3 has nine cells and works as a warm-up. Every table type comes in this size.
  • 4×4: 16 cells.
  • 5×5: the classic table, and the biggest letters table (it ends at Y).
  • 6×6 drops the letters table.
  • 7×7 is as far as the mixed table goes. From here on it gets hard.
  • 8×8 and up is numbers and red–black only.
  • 9×9 is the largest size with full-size cells.
  • 10×10 fits 100 cells into the space of a 9×9, so each cell is smaller.

Schulte table 3×3 with the numbers 1 to 9 Schulte table 4×4 with the numbers 1 to 16 Classic 5×5 Schulte table with the numbers 1 to 25 Schulte table 6×6 with the numbers 1 to 36 Schulte table 7×7 with the numbers 1 to 49 Schulte table 8×8 with the numbers 1 to 64 Schulte table 9×9 with the numbers 1 to 81 Schulte table 10×10 with the numbers 1 to 100

The red–black (Gorbov) colour table

Two counts share one grid: black goes up from 1, red comes down from the top, and you alternate between them. A 3×3 runs:

black 1 → red 4 → black 2 → red 3 → black 3 → red 2 → black 4 → red 1 → black 5

Red–black Schulte table (Gorbov table) 5×5, black 1 to 13 and red 1 to 12

The game has a dark background, so the black count is shown in white.

Halfway through, the two counts cross. Straight after red 3 you need black 3, the same number in the other colour. On a 10×10 each colour has 50 numbers, so black climbs to 50 while red comes down from 50. Turn on reverse and the colours swap jobs: black counts down and red counts up.

It's sometimes listed as a colour test. If red and black look alike to you, use the line at the top of the game, which names the next number and its colour.

The letters table

A to Y fills all 25 cells of a 5×5. The letters table works like the numbers one, only alphabetical, and with no letters left over for a bigger grid it stops at 5×5.

Schulte table with the letters A to Y, 5×5

The letters switch automatically to the language you pick in the game. In Russian the table runs А to Щ, and in Ukrainian А to Ш. The mixed table below switches the same way.

The mixed table

Numbers and letters take turns in the mixed table: 1, A, 2, B, 3, C. A 7×7 ends on 25, right after X.

The Trail Making Test, which psychologists still use, has a part that alternates 1, A, 2, B up to 13, and our mixed 5×5 runs in exactly that order.

Mixed Schulte table 5×5 with the numbers 1 to 13 and the letters A to L Mixed Schulte table 5×5 in Russian, numbers 1 to 13 and the letters А to Н

In Russian the mixed table leaves out З, because it looks too much like 3.

Hard mode: reverse and shuffle

Two switches make up hard mode, reverse and shuffle. They work on every table and every size. Reverse starts from the last value, 25 on a 5×5 or Y in the letters table. Shuffle re-deals the numbers you haven't found yet after every hit, and the ones you've found stay put.

Schulte table hard mode: reverse 5×5, starting from 25

Shuffle only works on screen, so printed tables come out without it.

For advanced players, the most difficult setup is red–black at 10×10 with both switches on. Nobody has a time on that board yet, and the top spot in this Schulte grid challenge is open.

Your times and records

Every table type keeps records for each size, and reverse and shuffle get their own. The game lists your ten fastest runs for each, with the misses next to each time. A run on a phone lands in the same list as a run with a mouse, so compare runs made the same way.

Your records are kept in your browser and on the site. Runs you finish offline are still saved in the browser, but the leaderboard needs a connection.

Good times and Schulte table results by size

These Schulte table results are the best runs on our leaderboard for the numbers tables, as of October 2026. The average time is the average of each player's best run. A good time on a 3×3 is under 3 seconds. The first-try column shows what new players took on their very first table of that size.

Size First try Best time Good time Average time
3×3 4.5–5 s 2.17 s under 3 s 3.24 s
4×4 8–10 s 7.68 s under 8 s 8.43 s
5×5 22–28 s 15.83 s under 16 s 20.83 s
6×6 50 s – 1:00 38.34 s under 40 s 44.63 s
7×7 1:50 and over 1:18.15 under 1:20 1:25.47

Schulte table leaderboard and ranking

Your results also go to the leaderboard under the game. Every table and size has its own board, and reverse and shuffle split it further, so a 5×5 with reverse is one board and a 5×5 with reverse and shuffle is another. Letters tables share a board whatever the alphabet. Pick a board from the list at the top of the leaderboard, and your own row is marked You.

Schulte table leaderboard for the 3×3 table, times in seconds, with the player's own row marked You

You get one row per board, holding your best time, so a slower run won't move you down. If two times are equal, the earlier one ranks higher. The board keeps the top 100, ranked by time alone, with the lowest time as the highest score. Your misses show in your own list in the game.

You don't need an account to get on it. The site gives you a nickname, which you can change once. Without an account, your row is tied to this browser. Visiting keeps it alive, but after about six months away the browser may forget you, and your next run starts a new row.

The top row of each board is its record, like the 3×3 record or the 5×5 record, and on most boards nobody has set one yet. These are records for this game only. The FAQ on the game page explains why there's no official Schulte table world record.

How to practise

Your own records are the easiest way to see your progress. Training takes a few minutes a day. We'd suggest three to five tables on most days of the week. Pick one table and one size and stay with it for a while. Only your ten fastest runs are kept, so a slow day won't touch your records.

Once a week, play five tables in a row with no break, the way the paper test was given, and compare the first time with the last. If the last one is much slower, you're tiring before the end. Play fewer tables a day for a while.

When the average of your ten fastest runs stops dropping, change one thing. Go up a size, or turn on reverse or shuffle. The new setting starts its own list, and the old one stays as it was.

Eye strain and breaks

Resting your eyes on the centre for a whole table is tiring, more so on a 9×9 or 10×10. Blink and look away between tables. If your eyes ache or water, stop for the day.

Schulte table for focus

A 5×5 takes under a minute once you know it, so two or three fit into a short break between study blocks. Before a match, try one round of red–black, with its two counts running in opposite directions.

With a friend, it turns into a Schulte table challenge. Take turns on one device with the same table and size, and the faster time wins.

Schulte table for kids

Children start on a 3×3: nine cells, 1 to 9, finished in a few seconds. Move up to 4×4 and 5×5 when that feels easy, and try the letters table once they know the alphabet. Leave reverse, shuffle and red–black for later, and keep to a few short rounds.

Compare each time with the child's own times from last week. The age charts online don't say where their numbers come from.

Printable Schulte tables

Some children, and some adults, would rather use paper, which is how the table started. The Print button next to New table opens the print settings. Pick the table type and size, then how many tables go on a page and how many pages you want. A page holds one, two, four or six tables, so ten pages give you up to 60 tables in one go. Six to a page works up to 7×7, and bigger grids fit four.

Printable Schulte table: six 5×5 number tables on one page, with lines for time, errors and date

Every page starts with the table type, the size and a one-line reminder of the rules, so it makes sense to someone who has never played. Under each table are lines for the time, the errors and the date, and a stack of filled-in sheets works as a paper log. You can turn the lines off, or add the fixation dot or reverse to the printed tables.

The preview shows each page before you print. Click a table to deal a new one in its place, or press New tables to deal the whole set again. Red–black needs a colour printer, because in black and white the two counts look the same. To get a file instead, choose Save as PDF in the print dialog.

On paper you need a stopwatch. A second person watching for skipped numbers helps too, as in the original test.

What the Schulte table trains as a brain exercise

The original purpose of the table was to measure attention, and it still works as a quick brain test. Your time and errors show how focused you are on a given day, and the same table and size played a week later gives you something to compare them with. What it trains most is visual search, finding one thing among many. Reaction time plays a small part, since the tap is the shortest part of every find.

With practice you learn where to rest your eyes and spot the next number sooner, using the same field of view you started with. Memory plays a part too, because you often notice where a later number sits while looking for the current one. Shuffle moves the unfound numbers after every hit, so your shuffle times show how much that memory was helping.

Does the Schulte table really work?

You'll get faster with practice, and your own records will show it. We couldn't find a study that tested whether this carries over to reading or work, so how effective the table is outside the game is still an open question.

Speed-reading courses use the table, and some pages promise three times as many words per glance. We found no source for that number, and a 2016 review of speed-reading research found that comprehension drops as reading speed goes up.

The 29% lower dementia risk you'll see quoted comes from the ACTIVE trial, which trained a different speed task on a computer, not this table. We couldn't trace the stories about Soviet fighter pilots, NASA screening or better results in sport.