Cyvasse: Chess ice and flame

Cyvasse: Chess ice and flame

About the Game

The game is between two players who take turns making their moves. The pieces cannot complete their movement on the field in which the mountain, their other piece, or the opponent's piece is located if it cannot be eaten. The figures, except for the bishop figure, can move through fields occupied by other figures of the same color - their own figures, but they cannot complete their movement on these fields. To capture an opponent's piece, a player follows the same rules as when making a normal move, except that he must move his piece in a straight line and must complete his movement on the field occupied by a piece of his opponent's color, which is called the captured piece. In addition, the captured piece must be available for capture - it must not have numbers with the designation of armor. The game can be played with artificial intelligence, together with another person on the same device, or with a rival online in multiplayer mode.

How to Play

Each piece has an armor class and an attack range, which are determined by its type. An opponent's piece is considered to be attacked if there is a direct route to it and the distance to it is equal to or less than the capture range of the attacking piece. Attacking through the field where the mountain is located is not possible. Attacking a piece reduces the value of the piece's armor. Pieces without armor can be taken when an opponent's piece is moved onto them. The armor class of a piece determines how many enemy pieces must attack a piece in order for it to be captured: pieces with heavy armor must be attacked by at least two pieces, pieces with light armor by at least one, and unarmored pieces can be captured without attacking at all. A capture can also be made by a piece that does not attack if the captured piece has no armor left. The player loses if: - All the kings of this player have been captured; - all the pieces of this player are at the tower;

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