Mace of Janissary

Mace of Janissary - Projectile Combat Game

About the Game

Try to hit your friend by setting the angle and speed of the mace according to the terrain situation and wind way.

Game Mechanics

Projectile Combat is a core game mechanic where players launch objects — such as arrows, fireballs, grenades, or energy blasts — toward targets while obeying realistic or exaggerated physics. Success depends on calculating trajectory, power, gravity, wind, and sometimes ricochet or explosion delay. Unlike hitscan weapons that hit instantly, projectile combat requires leading moving targets, predicting arcs, and adjusting for environmental obstacles like walls or slopes. This mechanic appears across many genres: real‑time action games (aiming a bow while dodging), physics puzzlers (bouncing balls into targets), and arena fighters (lobbing bombs over shields). Key features include visible or implied projectile paths, variable launch force, and interactive terrain that can be destroyed or reshaped by explosions. Whether you're arcing a throwing knife around a corner or firing a mortar over a hill, projectile combat rewards timing, estimation, and creative angles. It's the satisfying art of making every shot count — without a laser sight to help you.

How to Play

You can do training with the single player game mode and you can try to reach high scores. You can control the game by touch controls or by "W" and "UP ARROW KEY" on keyboarded devices.