The master of the shawarma

The master of the shawarma - Cooking Simulation Game

About the Game

The game allows you to feel like a shawarma chef! In this simulator, you will have to work and trade shawarma to pay off the debts of the main character, an unnamed cook.Have you paid off the debt? It doesn't matter, keep creating shawarma as much as you want, the game is endless! Create a shawarma, serve customers, try to earn as much as possible in a day! Change prices, punch checks, give change, it's just like in real life! But be careful and careful! Every wrong action you take, whether it's a wrong check, change or not tasty shawarma, will upset customers, which can lead to consequences... Are you ready to try yourself as a cook and manager?

Game Mechanics

In a Cooking Simulator, you step into the role of a virtual chef to experience the fast-paced, high-pressure environment of a professional kitchen. The core gameplay loop focuses heavily on realistic food preparation, recipe management, and precise timing. Rather than simple button-mashing, a true cooking simulation requires you to master distinct culinary mechanics—such as chopping, boiling, frying, and baking—while interacting with various kitchen appliances. As a player, you must carefully monitor your ingredients, keeping a close eye on temperature gauges and cooking timers so your dishes don't burn. Whether you are in a sandbox mode freely experimenting with complex recipes, or racing the clock in a strict time-management challenge to fulfill customer orders, success in this culinary genre demands intense multitasking, inventory organization, and a sharp eye for plating details.

How to Play

The goal of the game is to earn 45 thousand "Ugrik" (note. "Ugrik" - conditional game currency), to close the debts of the main character. You have to earn as much money as possible during the day. The start occurs with a negative daily balance. After 12 in-game hours (24 minutes of real time), the results of the past day are summed up, after which you can start the next day. The control is carried out using a keyboard and a computer mouse for desktop devices. On-screen trackers and buttons in the case of mobile control. The game uses: "WASD" - to walk ; "E" - action ; "M" - menu ; "Space" - confirmation of the action or exit. On-screen controls (for example: price change arrows on the signboard, you need to click on them with LMB). All buttons are duplicated for mobile control by their virtual counterparts and displayed on the screen. The game ends if you miss 3 payments on debts (conditional lives). The payment will be overdue if the earnings are less than zero!